Madelin O'Sullivan is now a blogger!

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What else from gamification?

So at the end of one week of gamification what have I really learnt?

1. Gamification is not just for kids. It can be used a multitude of people and organisations including library users. Mario also shows us that corporations can use gamification to involve not only staff but also their customers.

2. Gamification is useful for a variety of things. It can stimulate user activity and interaction with the organisation involved. This helps promote the organisation. Gamification can also help produce information for companies by directly getting users to input data for rewards or by collecting it from reviews and tags. It can also be used as a fun way to encourage learning and education in schools and learning institutions.

3. Gamification is EVERYWHERE. Not only in libraries, schools and big organisations but also at your local supermarkets (flybuys), on your phone and even weight watchers is in on it. This video illustrates just this.

So overall, gamification can be used by anyone, anywhere and is very useful 🙂

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